A game ready asset created based on the science diary concept art designed by "Ruslana Gus".
This science diary asset was created as practice on creating 3D models and textures based on concept art. I chose this concept as it is simple yet complex enough to challenge my skills in modeling, texturing and rendering. The project was a great opportunity to experiment with different techniques and tools, and to learn how to create a cohesive and visually appealing asset that can be used in a game environment.
Blender
Substance Painter
Photoshop
PureRef